# Microsoft Developer Studio Project File - Name="state_manager" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Console Application" 0x0103 CFG=state_manager - Win32 Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "state_manager.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "state_manager.mak" CFG="state_manager - Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "state_manager - Win32 Release" (based on "Win32 (x86) Console Application") !MESSAGE "state_manager - Win32 Debug" (based on "Win32 (x86) Console Application") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe RSC=rc.exe !IF "$(CFG)" == "state_manager - Win32 Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release" # PROP BASE Intermediate_Dir "Release" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "../bin" # PROP Intermediate_Dir "../tmp" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" F90=df.exe # ADD BASE F90 /include:"Release/" # ADD F90 /include:"Release/" # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c # ADD CPP /nologo /MDd /w /W0 /Gm /GX /ZI /Od /I "$(SMIDIR)/src/commonSource" /I "$(SMIDIR)/smixx" /I "$(DIMDIR)/dim" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /FR /YX /FD /c # ADD BASE RSC /l 0x409 /d "NDEBUG" # ADD RSC /l 0x409 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib wsock32.lib $(DIMDIR)/bin/dim.lib /nologo /subsystem:console /pdb:none /machine:I386 /out:"../bin/smiSM.exe" !ELSEIF "$(CFG)" == "state_manager - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "Debug" # PROP BASE Intermediate_Dir "Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "..\bin" # PROP Intermediate_Dir "..\tmp" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" F90=df.exe # ADD BASE F90 /include:"Debug/" # ADD F90 /include:"exe/" # ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c # ADD CPP /nologo /MDd /w /W0 /Gm /GX /ZI /Od /I "$(SMIDIR)/src/commonSource" /I "$(SMIDIR)/smixx" /I "$(DIMDIR)/dim" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /FR /YX /FD /c # ADD BASE RSC /l 0x409 /d "_DEBUG" # ADD RSC /l 0x409 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib wsock32.lib $(DIMDIR)/bin/dim.lib /nologo /subsystem:console /profile /debug /machine:I386 /out:"../bin/smiSM.exe" !ENDIF # Begin Target # Name "state_manager - Win32 Release" # Name "state_manager - Win32 Debug" # Begin Source File SOURCE=..\src\stateManager\action.cxx # End Source File # Begin Source File SOURCE=..\src\stateManager\block_name.cxx # End Source File # Begin Source File SOURCE=..\src\stateManager\commhandler.cxx # End Source File # Begin Source File SOURCE=..\src\stateManager\condition.cxx # End Source File # Begin Source File SOURCE=..\src\stateManager\doins.cxx # End Source File # Begin Source File SOURCE=..\src\stateManager\ifhandler.cxx # End Source File # Begin Source File SOURCE=..\src\stateManager\ifins.cxx # End Source File # Begin Source File SOURCE=..\src\stateManager\initiator.cxx # End Source File # Begin Source File SOURCE=..\src\stateManager\insertins.cxx # End Source File # Begin Source File SOURCE=..\src\stateManager\inslist.cxx # End Source File # Begin Source File SOURCE=..\src\stateManager\logic_engine.cxx # End Source File # Begin Source File SOURCE=..\src\commonSource\name.cxx # End Source File # Begin Source File SOURCE=..\src\commonSource\namelist.cxx # End Source File # Begin Source File SOURCE=..\src\commonSource\namevector.cxx # End Source File # Begin Source File SOURCE=..\src\commonSource\nmdptnr.cxx # End Source File # Begin Source File SOURCE=..\src\commonSource\nmdptnrlist.cxx # End Source File # Begin Source File SOURCE=..\src\commonSource\nmdptnrvector.cxx # End Source File # Begin Source File SOURCE=..\src\stateManager\objectregistrar.cxx # End Source File # Begin Source File SOURCE=..\src\stateManager\parms.cxx # End Source File # Begin Source File SOURCE=..\src\stateManager\processcommandline.cxx # End Source File # Begin Source File SOURCE=..\src\stateManager\ptrvector.cxx # End Source File # Begin Source File SOURCE=..\src\stateManager\queue_name.cxx # End Source File # Begin Source File SOURCE=..\src\stateManager\queue_twonames.cxx # End Source File # Begin Source File SOURCE=..\src\commonSource\registrar.cxx # End Source File # Begin Source File SOURCE=..\src\stateManager\scheduler.cxx # End Source File # Begin Source File SOURCE=..\src\stateManager\set_name.cxx # End Source File # Begin Source File SOURCE=..\src\stateManager\setins.cxx # End Source File # Begin Source File SOURCE=..\src\stateManager\smiclass.cxx # End Source File # Begin Source File SOURCE=..\src\stateManager\smiobject.cxx # End Source File # Begin Source File SOURCE=..\src\stateManager\smiobjectset.cxx # End Source File # Begin Source File SOURCE=..\src\commonSource\smixx_parstring_util.c # End Source File # Begin Source File SOURCE=..\src\commonSource\smlline.cxx # End Source File # Begin Source File SOURCE=..\src\commonSource\smllinevector.cxx # End Source File # Begin Source File SOURCE=..\src\stateManager\smpcond.cxx # End Source File # Begin Source File SOURCE=..\src\stateManager\smpcondtyp1.cxx # End Source File # Begin Source File SOURCE=..\src\stateManager\smpcondtyp2.cxx # End Source File # Begin Source File SOURCE=..\src\stateManager\state.cxx # End Source File # Begin Source File SOURCE=..\src\stateManager\state_manager.cxx # End Source File # Begin Source File SOURCE=..\src\stateManager\termins.cxx # End Source File # Begin Source File SOURCE=..\src\stateManager\twonames.cxx # End Source File # Begin Source File SOURCE=..\src\stateManager\ut_sm.cxx # End Source File # Begin Source File SOURCE=..\src\commonSource\utilities.cxx # End Source File # Begin Source File SOURCE=..\src\stateManager\when.cxx # End Source File # End Target # End Project