class: $FWPART_$TOP$trd_PCU_CLASS !panel: trd_PCU.pnl state: OFF !color: FwStateOKNotPhysics when ( $ANY$FwCHILDREN in_state ERROR ) move_to ERROR when ( $ALL$trdpcutype in_state OFF ) stay_in_state when ( $ALL$trdpcutype in_state STANDBY ) move_to STANDBY when ( $ALL$trdpcutype in_state ON ) move_to READY when ( $ALL$FwCHILDREN in_state BEAM_TUNING ) move_to BEAM_TUNING when ( $ANY$FwCHILDREN in_state CALIBRATING ) move_to CALIBRATING when ( $ANY$FwCHILDREN in_state DOWNLOADING ) move_to DOWNLOADING when ( $ANY$FwCHILDREN in_state {MOVING_BEAM_TUN, MOVING_READY, MOVING_STBY_CONF, ON} ) move_to MIXED action: GO_STANDBY !visible: 1 do SETTIMEOUT $ALL$trdpcutype if ( $ALL$trdpcutype not_in_state STANDBY ) then stay_in_state do SETTIMEOUT $ALL$trdpcutype endif move_to SEQUENCE_0 state: STANDBY !color: FwStateOKNotPhysics when ( $ANY$FwCHILDREN in_state ERROR ) move_to ERROR when ( $ALL$trdpcutype in_state OFF ) move_to OFF when ( $ALL$trdpcutype in_state STANDBY ) stay_in_state when ( $ALL$trdpcutype in_state ON ) move_to READY when ( $ALL$FwCHILDREN in_state BEAM_TUNING ) move_to BEAM_TUNING when ( $ANY$FwCHILDREN in_state CALIBRATING ) move_to CALIBRATING when ( $ANY$FwCHILDREN in_state DOWNLOADING ) move_to DOWNLOADING when ( $ANY$FwCHILDREN in_state {MOVING_BEAM_TUN, MOVING_READY, MOVING_STBY_CONF, ON} ) move_to MIXED action: CONFIGURE !visible: 1 do SWITCH_ON $ALL$trdpcutype if ( $ALL$trdpcutype not_in_state ON ) then stay_in_state do SWITCH_ON $ALL$trdpcutype endif move_to SEQUENCE_2 state: DOWNLOADING !color: kobaltblau when ( $ANY$FwCHILDREN in_state ERROR ) move_to ERROR when ( $ALL$trdpcutype in_state OFF ) move_to OFF when ( $ALL$trdpcutype in_state STANDBY ) move_to STANDBY when ( $ALL$trdpcutype in_state ON ) move_to READY when ( $ALL$FwCHILDREN in_state BEAM_TUNING ) move_to BEAM_TUNING when ( $ANY$FwCHILDREN in_state CALIBRATING ) move_to CALIBRATING when ( $ANY$FwCHILDREN in_state DOWNLOADING ) stay_in_state when ( $ANY$FwCHILDREN in_state {MOVING_BEAM_TUN, MOVING_READY, MOVING_STBY_CONF, ON} ) move_to MIXED state: STBY_CONFIGURED !color: FwStateOKNotPhysics when ( $ANY$FwCHILDREN in_state ERROR ) move_to ERROR when ( $ALL$trdpcutype in_state OFF ) move_to OFF when ( $ALL$trdpcutype in_state STANDBY ) move_to STANDBY when ( $ALL$trdpcutype in_state ON ) move_to READY when ( $ALL$FwCHILDREN in_state BEAM_TUNING ) move_to BEAM_TUNING when ( $ANY$FwCHILDREN in_state CALIBRATING ) move_to CALIBRATING when ( $ANY$FwCHILDREN in_state DOWNLOADING ) move_to DOWNLOADING when ( $ANY$FwCHILDREN in_state {MOVING_BEAM_TUN, MOVING_READY, MOVING_STBY_CONF, ON} ) move_to MIXED action: GO_OFF !visible: 1 do GO_OFF $ALL$FwCHILDREN move_to STBY_CONFIGURED action: CONFIGURE !visible: 1 do CONFIGURE $ALL$FwCHILDREN move_to STBY_CONFIGURED action: GO_READY !visible: 1 do GO_READY $ALL$FwCHILDREN move_to STBY_CONFIGURED action: GO_BEAM_TUN !visible: 1 do GO_BEAM_TUN $ALL$FwCHILDREN move_to STBY_CONFIGURED state: MOVING_BEAM_TUN !color: kobaltblau when ( $ANY$FwCHILDREN in_state ERROR ) move_to ERROR when ( $ALL$trdpcutype in_state OFF ) move_to OFF when ( $ALL$trdpcutype in_state STANDBY ) move_to STANDBY when ( $ALL$trdpcutype in_state ON ) move_to READY when ( $ALL$FwCHILDREN in_state BEAM_TUNING ) move_to BEAM_TUNING when ( $ANY$FwCHILDREN in_state CALIBRATING ) move_to CALIBRATING when ( $ANY$FwCHILDREN in_state DOWNLOADING ) move_to DOWNLOADING when ( $ANY$FwCHILDREN in_state {MOVING_BEAM_TUN, MOVING_READY, MOVING_STBY_CONF, ON} ) move_to MIXED state: BEAM_TUNING !color: FwStateOKNotPhysics when ( $ANY$FwCHILDREN in_state ERROR ) move_to ERROR when ( $ALL$trdpcutype in_state OFF ) move_to OFF when ( $ALL$trdpcutype in_state STANDBY ) move_to STANDBY when ( $ALL$trdpcutype in_state ON ) move_to READY when ( $ALL$FwCHILDREN in_state BEAM_TUNING ) stay_in_state when ( $ANY$FwCHILDREN in_state CALIBRATING ) move_to CALIBRATING when ( $ANY$FwCHILDREN in_state DOWNLOADING ) move_to DOWNLOADING when ( $ANY$FwCHILDREN in_state {MOVING_BEAM_TUN, MOVING_READY, MOVING_STBY_CONF, ON} ) move_to MIXED action: CONFIGURE !visible: 1 do CONFIGURE $ALL$FwCHILDREN move_to BEAM_TUNING action: GO_STBY_CONF !visible: 1 do GO_STBY_CONF $ALL$FwCHILDREN move_to BEAM_TUNING action: GO_READY !visible: 1 do GO_READY $ALL$FwCHILDREN move_to BEAM_TUNING state: MOVING_READY !color: kobaltblau when ( $ANY$FwCHILDREN in_state ERROR ) move_to ERROR when ( $ALL$trdpcutype in_state OFF ) move_to OFF when ( $ALL$trdpcutype in_state STANDBY ) move_to STANDBY when ( $ALL$trdpcutype in_state ON ) move_to READY when ( $ALL$FwCHILDREN in_state BEAM_TUNING ) move_to BEAM_TUNING when ( $ANY$FwCHILDREN in_state CALIBRATING ) move_to CALIBRATING when ( $ANY$FwCHILDREN in_state DOWNLOADING ) move_to DOWNLOADING when ( $ANY$FwCHILDREN in_state {MOVING_BEAM_TUN, MOVING_READY, MOVING_STBY_CONF, ON} ) move_to MIXED state: ERROR !color: FwStateAttention3 when ( $ANY$FwCHILDREN in_state ERROR ) stay_in_state when ( $ALL$trdpcutype in_state OFF ) move_to OFF when ( $ALL$trdpcutype in_state STANDBY ) move_to STANDBY when ( $ALL$trdpcutype in_state ON ) move_to READY when ( $ALL$FwCHILDREN in_state BEAM_TUNING ) move_to BEAM_TUNING when ( $ANY$FwCHILDREN in_state CALIBRATING ) move_to CALIBRATING when ( $ANY$FwCHILDREN in_state DOWNLOADING ) move_to DOWNLOADING when ( $ANY$FwCHILDREN in_state {MOVING_BEAM_TUN, MOVING_READY, MOVING_STBY_CONF, ON} ) move_to MIXED action: RECOVER !visible: 1 do RECOVER $ALL$FwCHILDREN move_to ERROR state: READY !color: FwStateOKPhysics when ( $ANY$FwCHILDREN in_state ERROR ) move_to ERROR when ( $ALL$trdpcutype in_state OFF ) move_to OFF when ( $ALL$trdpcutype in_state STANDBY ) move_to STANDBY when ( $ALL$trdpcutype in_state ON ) stay_in_state when ( $ALL$FwCHILDREN in_state BEAM_TUNING ) move_to BEAM_TUNING when ( $ANY$FwCHILDREN in_state CALIBRATING ) move_to CALIBRATING when ( $ANY$FwCHILDREN in_state DOWNLOADING ) move_to DOWNLOADING when ( $ANY$FwCHILDREN in_state {MOVING_BEAM_TUN, MOVING_READY, MOVING_STBY_CONF, ON} ) move_to MIXED action: GO_BEAM_TUN !visible: 1 do GO_BEAM_TUN $ALL$FwCHILDREN move_to READY action: GO_STBY_CONF !visible: 1 do SWITCH_OFF $ALL$trdpcutype if ( $ALL$trdpcutype not_in_state STANDBY ) then stay_in_state do SWITCH_OFF $ALL$trdpcutype endif move_to SEQUENCE_5 state: MOVING_STBY_CONF !color: kobaltblau when ( $ANY$FwCHILDREN in_state ERROR ) move_to ERROR when ( $ALL$trdpcutype in_state OFF ) move_to OFF when ( $ALL$trdpcutype in_state STANDBY ) move_to STANDBY when ( $ALL$trdpcutype in_state ON ) move_to READY when ( $ALL$FwCHILDREN in_state BEAM_TUNING ) move_to BEAM_TUNING when ( $ANY$FwCHILDREN in_state CALIBRATING ) move_to CALIBRATING when ( $ANY$FwCHILDREN in_state DOWNLOADING ) move_to DOWNLOADING when ( $ANY$FwCHILDREN in_state {MOVING_BEAM_TUN, MOVING_READY, MOVING_STBY_CONF, ON} ) move_to MIXED state: MIXED !color: FwStateAttention1 when ( $ANY$FwCHILDREN in_state ERROR ) move_to ERROR when ( $ALL$trdpcutype in_state OFF ) move_to OFF when ( $ALL$trdpcutype in_state STANDBY ) move_to STANDBY when ( $ALL$trdpcutype in_state ON ) move_to READY when ( $ALL$FwCHILDREN in_state BEAM_TUNING ) move_to BEAM_TUNING when ( $ANY$FwCHILDREN in_state CALIBRATING ) move_to CALIBRATING when ( $ANY$FwCHILDREN in_state DOWNLOADING ) move_to DOWNLOADING when ( $ANY$FwCHILDREN in_state {MOVING_BEAM_TUN, MOVING_READY, MOVING_STBY_CONF, ON} ) stay_in_state state: NO_CONTROL !color: FwStateAttention2 when ( $ANY$FwCHILDREN in_state ERROR ) move_to ERROR when ( $ALL$trdpcutype in_state OFF ) move_to OFF when ( $ALL$trdpcutype in_state STANDBY ) move_to STANDBY when ( $ALL$trdpcutype in_state ON ) move_to READY when ( $ALL$FwCHILDREN in_state BEAM_TUNING ) move_to BEAM_TUNING when ( $ANY$FwCHILDREN in_state CALIBRATING ) move_to CALIBRATING when ( $ANY$FwCHILDREN in_state DOWNLOADING ) move_to DOWNLOADING when ( $ANY$FwCHILDREN in_state {MOVING_BEAM_TUN, MOVING_READY, MOVING_STBY_CONF, ON} ) move_to MIXED state: SEQUENCE_0 !color: kobaltblau when ( $ALL$trdpcutype in_state STANDBY ) do NEXT action: NEXT !visible: 0 do SWITCH_ON $ALL$trdpcutype if ( $ALL$trdpcutype not_in_state ON ) then stay_in_state do SWITCH_ON $ALL$trdpcutype endif move_to SEQUENCE_1 action: BREAK !visible: 0 move_to MIXED action: ABANDON !visible: 1 move_to MIXED state: SEQUENCE_1 !color: kobaltblau when ( $ALL$trdpcutype in_state ON ) do NEXT action: NEXT !visible: 0 move_to MIXED action: BREAK !visible: 0 move_to MIXED action: ABANDON !visible: 1 move_to MIXED state: SEQUENCE_5 !color: kobaltblau when ( $ALL$trdpcutype in_state STANDBY ) do NEXT action: NEXT !visible: 0 move_to MIXED action: BREAK !visible: 0 move_to MIXED action: ABANDON !visible: 1 move_to MIXED state: SEQUENCE_2 !color: kobaltblau when ( $ALL$trdpcutype in_state ON ) do NEXT action: NEXT !visible: 0 move_to MIXED action: BREAK !visible: 0 move_to MIXED action: ABANDON !visible: 1 move_to MIXED