class: $FWPART_$TOP$trd_DCS_CLASS !panel: trd_DCS.pnl state: OFF !color: FwStateOKNotPhysics when ( $ANY$FwCHILDREN in_state ERROR ) move_to ERROR when ( $ANY$FwCHILDREN in_state NO_CONTROL ) move_to NO_CONTROL when ( $ANY$FwCHILDREN in_state CALIBRATING ) move_to CALIBRATING when ( $ANY$FwCHILDREN in_state MOVING_READY ) move_to MOVING_READY when ( $ANY$FwCHILDREN in_state MOVING_BEAM_TUN ) move_to MOVING_BEAM_TUN when ( $ANY$FwCHILDREN in_state DOWNLOADING ) move_to DOWNLOADING when ( $ANY$FwCHILDREN in_state MOVING_STBY_CONF ) move_to MOVING_STBY_CONF when ( $ANY$FwCHILDREN in_state STANDBY ) move_to STANDBY when ( $ANY$FwCHILDREN in_state STBY_CONFIGURED ) move_to STBY_CONFIGURED when ( $ALL$FwCHILDREN in_state READY ) move_to READY when ( $ANY$FwCHILDREN in_state ERROR ) move_to ERROR when ( $ALL$FwCHILDREN in_state OFF ) stay_in_state when ( $ALL$FwCHILDREN in_state STANDBY ) move_to STANDBY when ( $ALL$FwCHILDREN in_state STBY_CONFIGURED ) move_to STBY_CONFIGURED when ( $ALL$FwCHILDREN in_state BEAM_TUNING ) move_to BEAM_TUNING when ( $ALL$FwCHILDREN in_state READY ) move_to READY when ( $ALL$FwCHILDREN in_state READY_LOCKED ) move_to READY_LOCKED when ( $ANY$FwCHILDREN in_state CALIBRATING ) move_to CALIBRATING when ( $ANY$FwCHILDREN in_state DOWNLOADING ) move_to DOWNLOADING when ( $ANY$FwCHILDREN in_state MOVING_BEAM_TUN ) move_to MOVING_BEAM_TUN when ( $ANY$FwCHILDREN in_state MOVING_READY ) move_to MOVING_READY when ( $ANY$FwCHILDREN in_state MOVING_STBY_CONF ) move_to MOVING_STBY_CONF action: GO_STANDBY !visible: 1 do GO_STANDBY $ALL$FwCHILDREN if ( $ALL$FwCHILDREN not_in_state STANDBY ) then move_to OFF endif move_to STANDBY state: STANDBY !color: FwStateOKNotPhysics when ( $ANY$FwCHILDREN in_state ERROR ) move_to ERROR when ( $ANY$FwCHILDREN in_state NO_CONTROL ) move_to NO_CONTROL when ( $ALL$FwCHILDREN in_state OFF ) move_to OFF when ( $ANY$FwCHILDREN in_state DOWNLOADING ) move_to DOWNLOADING when ( $ANY$FwCHILDREN in_state STBY_CONFIGURED ) move_to STBY_CONFIGURED when ( $ANY$FwCHILDREN in_state ERROR ) move_to ERROR when ( $ALL$FwCHILDREN in_state OFF ) move_to OFF when ( $ALL$FwCHILDREN in_state STANDBY ) stay_in_state when ( $ALL$FwCHILDREN in_state STBY_CONFIGURED ) move_to STBY_CONFIGURED when ( $ALL$FwCHILDREN in_state BEAM_TUNING ) move_to BEAM_TUNING when ( $ALL$FwCHILDREN in_state READY ) move_to READY when ( $ALL$FwCHILDREN in_state READY_LOCKED ) move_to READY_LOCKED when ( $ANY$FwCHILDREN in_state CALIBRATING ) move_to CALIBRATING when ( $ANY$FwCHILDREN in_state DOWNLOADING ) move_to DOWNLOADING when ( $ANY$FwCHILDREN in_state MOVING_BEAM_TUN ) move_to MOVING_BEAM_TUN when ( $ANY$FwCHILDREN in_state MOVING_READY ) move_to MOVING_READY when ( $ANY$FwCHILDREN in_state MOVING_STBY_CONF ) move_to MOVING_STBY_CONF action: CONFIGURE !visible: 1 do CONFIGURE $ALL$FwCHILDREN if ( $ALL$FwCHILDREN not_in_state STBY_CONFIGURED ) then move_to DOWNLOADING endif move_to STBY_CONFIGURED action: GO_OFF !visible: 1 do GO_OFF $ALL$FwCHILDREN if ( $ALL$FwCHILDREN not_in_state OFF ) then move_to STANDBY endif move_to OFF state: DOWNLOADING !color: FwStateAttention1 when ( $ANY$FwCHILDREN in_state ERROR ) move_to ERROR when ( $ANY$FwCHILDREN in_state NO_CONTROL ) move_to NO_CONTROL when ( $ALL$FwCHILDREN in_state STANDBY ) move_to STBY_CONFIGURED when ( $ALL$FwCHILDREN in_state BEAM_TUNING ) move_to BEAM_TUNING when ( $ALL$FwCHILDREN in_state READY ) move_to READY when ( $ANY$FwCHILDREN in_state ERROR ) move_to ERROR when ( $ALL$FwCHILDREN in_state OFF ) move_to OFF when ( $ALL$FwCHILDREN in_state STANDBY ) move_to STANDBY when ( $ALL$FwCHILDREN in_state STBY_CONFIGURED ) move_to STBY_CONFIGURED when ( $ALL$FwCHILDREN in_state BEAM_TUNING ) move_to BEAM_TUNING when ( $ALL$FwCHILDREN in_state READY ) move_to READY when ( $ALL$FwCHILDREN in_state READY_LOCKED ) move_to READY_LOCKED when ( $ANY$FwCHILDREN in_state CALIBRATING ) move_to CALIBRATING when ( $ANY$FwCHILDREN in_state DOWNLOADING ) stay_in_state when ( $ANY$FwCHILDREN in_state MOVING_BEAM_TUN ) move_to MOVING_BEAM_TUN when ( $ANY$FwCHILDREN in_state MOVING_READY ) move_to MOVING_READY when ( $ANY$FwCHILDREN in_state MOVING_STBY_CONF ) move_to MOVING_STBY_CONF state: STBY_CONFIGURED !color: FwStateOKNotPhysics when ( $ANY$FwCHILDREN in_state ERROR ) move_to ERROR when ( $ANY$FwCHILDREN in_state NO_CONTROL ) move_to NO_CONTROL when ( $ANY$FwCHILDREN in_state MOVING_BEAM_TUN ) move_to MOVING_BEAM_TUN when ( $ANY$FwCHILDREN in_state MOVING_READY ) move_to MOVING_READY when ( $ANY$FwCHILDREN in_state DOWNLOADING ) move_to DOWNLOADING when ( $ANY$FwCHILDREN in_state CALIBRATING ) move_to CALIBRATING when ( $ALL$FwCHILDREN in_state STANDBY ) move_to STANDBY when ( $ANY$FwCHILDREN in_state ERROR ) move_to ERROR when ( $ALL$FwCHILDREN in_state OFF ) move_to OFF when ( $ALL$FwCHILDREN in_state STANDBY ) move_to STANDBY when ( $ALL$FwCHILDREN in_state STBY_CONFIGURED ) stay_in_state when ( $ALL$FwCHILDREN in_state BEAM_TUNING ) move_to BEAM_TUNING when ( $ALL$FwCHILDREN in_state READY ) move_to READY when ( $ALL$FwCHILDREN in_state READY_LOCKED ) move_to READY_LOCKED when ( $ANY$FwCHILDREN in_state CALIBRATING ) move_to CALIBRATING when ( $ANY$FwCHILDREN in_state DOWNLOADING ) move_to DOWNLOADING when ( $ANY$FwCHILDREN in_state MOVING_BEAM_TUN ) move_to MOVING_BEAM_TUN when ( $ANY$FwCHILDREN in_state MOVING_READY ) move_to MOVING_READY when ( $ANY$FwCHILDREN in_state MOVING_STBY_CONF ) move_to MOVING_STBY_CONF action: GO_STANDBY !visible: 1 do GO_STANDBY $ALL$FwCHILDREN if ( $ALL$FwCHILDREN not_in_state STANDBY ) then move_to STBY_CONFIGURED endif move_to STANDBY action: CONFIGURE !visible: 1 do CONFIGURE $ALL$FwCHILDREN if ( $ALL$FwCHILDREN not_in_state STBY_CONFIGURED ) then move_to DOWNLOADING endif move_to STBY_CONFIGURED action: CALIBRATE !visible: 1 do CALIBRATE $ALL$FwCHILDREN move_to CALIBRATING action: GO_BEAM_TUN !visible: 1 do GO_BEAM_TUN $ALL$FwCHILDREN if ( $ALL$FwCHILDREN not_in_state MOVING_BEAM_TUN ) then move_to STBY_CONFIGURED endif move_to MOVING_BEAM_TUN action: GO_READY !visible: 1 do GO_READY $ALL$FwCHILDREN if ( $ALL$FwCHILDREN not_in_state MOVING_READY ) then move_to STBY_CONFIGURED endif move_to MOVING_READY state: CALIBRATING !color: FwStateAttention1 when ( $ANY$FwCHILDREN in_state ERROR ) move_to ERROR when ( $ANY$FwCHILDREN in_state NO_CONTROL ) move_to NO_CONTROL when ( $ALL$FwCHILDREN in_state READY ) move_to READY when ( $ANY$FwCHILDREN in_state STBY_CONFIGURED ) move_to STBY_CONFIGURED when ( $ALL$FwCHILDREN in_state BEAM_TUNING ) move_to BEAM_TUNING when ( $ANY$FwCHILDREN in_state ERROR ) move_to ERROR when ( $ALL$FwCHILDREN in_state OFF ) move_to OFF when ( $ALL$FwCHILDREN in_state STANDBY ) move_to STANDBY when ( $ALL$FwCHILDREN in_state STBY_CONFIGURED ) move_to STBY_CONFIGURED when ( $ALL$FwCHILDREN in_state BEAM_TUNING ) move_to BEAM_TUNING when ( $ALL$FwCHILDREN in_state READY ) move_to READY when ( $ALL$FwCHILDREN in_state READY_LOCKED ) move_to READY_LOCKED when ( $ANY$FwCHILDREN in_state CALIBRATING ) stay_in_state when ( $ANY$FwCHILDREN in_state DOWNLOADING ) move_to DOWNLOADING when ( $ANY$FwCHILDREN in_state MOVING_BEAM_TUN ) move_to MOVING_BEAM_TUN when ( $ANY$FwCHILDREN in_state MOVING_READY ) move_to MOVING_READY when ( $ANY$FwCHILDREN in_state MOVING_STBY_CONF ) move_to MOVING_STBY_CONF action: STOP !visible: 1 do STOP $ALL$FwCHILDREN move_to CALIBRATING state: MOVING_BEAM_TUN !color: FwStateAttention1 when ( $ANY$FwCHILDREN in_state ERROR ) move_to ERROR when ( $ANY$FwCHILDREN in_state NO_CONTROL ) move_to NO_CONTROL when ( $ALL$FwCHILDREN in_state BEAM_TUNING ) move_to BEAM_TUNING when ( $ANY$FwCHILDREN in_state ERROR ) move_to ERROR when ( $ALL$FwCHILDREN in_state OFF ) move_to OFF when ( $ALL$FwCHILDREN in_state STANDBY ) move_to STANDBY when ( $ALL$FwCHILDREN in_state STBY_CONFIGURED ) move_to STBY_CONFIGURED when ( $ALL$FwCHILDREN in_state BEAM_TUNING ) move_to BEAM_TUNING when ( $ALL$FwCHILDREN in_state READY ) move_to READY when ( $ALL$FwCHILDREN in_state READY_LOCKED ) move_to READY_LOCKED when ( $ANY$FwCHILDREN in_state CALIBRATING ) move_to CALIBRATING when ( $ANY$FwCHILDREN in_state DOWNLOADING ) move_to DOWNLOADING when ( $ANY$FwCHILDREN in_state MOVING_BEAM_TUN ) stay_in_state when ( $ANY$FwCHILDREN in_state MOVING_READY ) move_to MOVING_READY when ( $ANY$FwCHILDREN in_state MOVING_STBY_CONF ) move_to MOVING_STBY_CONF state: BEAM_TUNING !color: FwStateOKNotPhysics when ( $ANY$FwCHILDREN in_state ERROR ) move_to ERROR when ( $ANY$FwCHILDREN in_state NO_CONTROL ) move_to NO_CONTROL when ( $ANY$FwCHILDREN in_state DOWNLOADING ) move_to DOWNLOADING when ( $ANY$FwCHILDREN in_state CALIBRATING ) move_to CALIBRATING when ( $ANY$FwCHILDREN in_state MOVING_READY ) move_to MOVING_READY when ( $ANY$FwCHILDREN in_state MOVING_STBY_CONF ) move_to MOVING_STBY_CONF when ( $ANY$FwCHILDREN in_state ERROR ) move_to ERROR when ( $ALL$FwCHILDREN in_state OFF ) move_to OFF when ( $ALL$FwCHILDREN in_state STANDBY ) move_to STANDBY when ( $ALL$FwCHILDREN in_state STBY_CONFIGURED ) move_to STBY_CONFIGURED when ( $ALL$FwCHILDREN in_state BEAM_TUNING ) stay_in_state when ( $ALL$FwCHILDREN in_state READY ) move_to READY when ( $ALL$FwCHILDREN in_state READY_LOCKED ) move_to READY_LOCKED when ( $ANY$FwCHILDREN in_state CALIBRATING ) move_to CALIBRATING when ( $ANY$FwCHILDREN in_state DOWNLOADING ) move_to DOWNLOADING when ( $ANY$FwCHILDREN in_state MOVING_BEAM_TUN ) move_to MOVING_BEAM_TUN when ( $ANY$FwCHILDREN in_state MOVING_READY ) move_to MOVING_READY when ( $ANY$FwCHILDREN in_state MOVING_STBY_CONF ) move_to MOVING_STBY_CONF action: CONFIGURE !visible: 1 do CONFIGURE $ALL$FwCHILDREN if ( $ALL$FwCHILDREN not_in_state BEAM_TUNING ) then move_to DOWNLOADING endif move_to BEAM_TUNING action: CALIBRATE !visible: 1 do CALIBRATE $ALL$FwCHILDREN move_to CALIBRATING action: GO_STBY_CONF !visible: 1 do GO_STBY_CONF $ALL$FwCHILDREN if ( $ALL$FwCHILDREN not_in_state MOVING_STBY_CONF ) then move_to BEAM_TUNING endif move_to MOVING_STBY_CONF action: GO_READY !visible: 1 do GO_READY $ALL$FwCHILDREN if ( $ALL$FwCHILDREN not_in_state MOVING_READY ) then move_to BEAM_TUNING endif move_to MOVING_READY state: MOVING_READY !color: FwStateAttention1 when ( $ANY$FwCHILDREN in_state ERROR ) move_to ERROR when ( $ANY$FwCHILDREN in_state NO_CONTROL ) move_to NO_CONTROL when ( $ALL$FwCHILDREN in_state READY ) move_to READY when ( $ANY$FwCHILDREN in_state ERROR ) move_to ERROR when ( $ALL$FwCHILDREN in_state OFF ) move_to OFF when ( $ALL$FwCHILDREN in_state STANDBY ) move_to STANDBY when ( $ALL$FwCHILDREN in_state STBY_CONFIGURED ) move_to STBY_CONFIGURED when ( $ALL$FwCHILDREN in_state BEAM_TUNING ) move_to BEAM_TUNING when ( $ALL$FwCHILDREN in_state READY ) move_to READY when ( $ALL$FwCHILDREN in_state READY_LOCKED ) move_to READY_LOCKED when ( $ANY$FwCHILDREN in_state CALIBRATING ) move_to CALIBRATING when ( $ANY$FwCHILDREN in_state DOWNLOADING ) move_to DOWNLOADING when ( $ANY$FwCHILDREN in_state MOVING_BEAM_TUN ) move_to MOVING_BEAM_TUN when ( $ANY$FwCHILDREN in_state MOVING_READY ) stay_in_state when ( $ANY$FwCHILDREN in_state MOVING_STBY_CONF ) move_to MOVING_STBY_CONF state: ERROR !color: FwStateAttention3 when ( ( $ALL$FwCHILDREN not_in_state ERROR ) and ( $ANY$FwCHILDREN in_state STANDBY ) ) move_to STANDBY when ( $ALL$FwCHILDREN in_state READY_LOCKED ) move_to READY_LOCKED when ( $ALL$FwCHILDREN in_state STBY_CONFIGURED ) move_to STBY_CONFIGURED when ( ( $ALL$FwCHILDREN not_in_state ERROR ) and ( $ANY$FwCHILDREN in_state DOWNLOADING ) ) move_to DOWNLOADING when ( ( $ALL$FwCHILDREN not_in_state ERROR ) and ( $ANY$FwCHILDREN in_state MOVING_BEAM_TUN ) ) move_to MOVING_BEAM_TUN when ( $ALL$FwCHILDREN in_state BEAM_TUNING ) move_to BEAM_TUNING when ( ( $ALL$FwCHILDREN not_in_state ERROR ) and ( $ANY$FwCHILDREN in_state MOVING_READY ) ) move_to MOVING_READY when ( $ALL$FwCHILDREN in_state READY ) move_to READY when ( ( $ALL$FwCHILDREN not_in_state ERROR ) and ( $ANY$FwCHILDREN in_state MOVING_STBY_CONF ) ) move_to MOVING_STBY_CONF when ( ( $ALL$FwCHILDREN not_in_state ERROR ) and ( $ANY$FwCHILDREN in_state NO_CONTROL ) ) move_to NO_CONTROL when ( ( $ALL$FwCHILDREN not_in_state ERROR ) and ( $ANY$FwCHILDREN in_state OFF ) ) move_to OFF when ( $ANY$FwCHILDREN in_state ERROR ) stay_in_state when ( $ALL$FwCHILDREN in_state OFF ) move_to OFF when ( $ALL$FwCHILDREN in_state STANDBY ) move_to STANDBY when ( $ALL$FwCHILDREN in_state STBY_CONFIGURED ) move_to STBY_CONFIGURED when ( $ALL$FwCHILDREN in_state BEAM_TUNING ) move_to BEAM_TUNING when ( $ALL$FwCHILDREN in_state READY ) move_to READY when ( $ALL$FwCHILDREN in_state READY_LOCKED ) move_to READY_LOCKED when ( $ANY$FwCHILDREN in_state CALIBRATING ) move_to CALIBRATING when ( $ANY$FwCHILDREN in_state DOWNLOADING ) move_to DOWNLOADING when ( $ANY$FwCHILDREN in_state MOVING_BEAM_TUN ) move_to MOVING_BEAM_TUN when ( $ANY$FwCHILDREN in_state MOVING_READY ) move_to MOVING_READY when ( $ANY$FwCHILDREN in_state MOVING_STBY_CONF ) move_to MOVING_STBY_CONF action: RECOVER !visible: 1 do RECOVER $ALL$FwCHILDREN move_to ERROR state: READY !color: FwStateOKPhysics when ( $ANY$FwCHILDREN in_state ERROR ) move_to ERROR when ( $ANY$FwCHILDREN in_state NO_CONTROL ) move_to NO_CONTROL when ( $ANY$FwCHILDREN in_state CALIBRATING ) move_to CALIBRATING when ( $ALL$FwCHILDREN in_state READY_LOCKED ) move_to READY_LOCKED when ( $ANY$FwCHILDREN in_state MOVING_BEAM_TUN ) move_to MOVING_BEAM_TUN when ( $ANY$FwCHILDREN in_state MOVING_STBY_CONF ) move_to MOVING_STBY_CONF when ( $ANY$FwCHILDREN in_state DOWNLOADING ) move_to DOWNLOADING when ( $ANY$FwCHILDREN in_state STANDBY ) move_to STANDBY when ( $ANY$FwCHILDREN in_state STBY_CONFIGURED ) move_to STBY_CONFIGURED when ( $ANY$FwCHILDREN in_state BEAM_TUNING ) move_to BEAM_TUNING action: GO_STBY_CONF !visible: 1 do GO_STBY_CONF $ALL$FwCHILDREN if ( $ALL$FwCHILDREN not_in_state MOVING_STBY_CONF ) then move_to READY endif move_to MOVING_STBY_CONF action: CONFIGURE !visible: 1 do CONFIGURE $ALL$FwCHILDREN if ( $ALL$FwCHILDREN not_in_state READY ) then move_to DOWNLOADING endif move_to READY action: CALIBRATE !visible: 1 do CALIBRATE $ALL$FwCHILDREN move_to CALIBRATING action: LOCK !visible: 1 do LOCK $ALL$FwCHILDREN if ( $ALL$FwCHILDREN not_in_state READY_LOCKED ) then move_to READY endif move_to READY_LOCKED state: MOVING_STBY_CONF !color: FwStateAttention1 when ( $ANY$FwCHILDREN in_state ERROR ) move_to ERROR when ( $ANY$FwCHILDREN in_state NO_CONTROL ) move_to NO_CONTROL when ( $ALL$FwCHILDREN in_state STBY_CONFIGURED ) move_to STBY_CONFIGURED when ( $ANY$FwCHILDREN in_state ERROR ) move_to ERROR when ( $ALL$FwCHILDREN in_state OFF ) move_to OFF when ( $ALL$FwCHILDREN in_state STANDBY ) move_to STANDBY when ( $ALL$FwCHILDREN in_state STBY_CONFIGURED ) move_to STBY_CONFIGURED when ( $ALL$FwCHILDREN in_state BEAM_TUNING ) move_to BEAM_TUNING when ( $ALL$FwCHILDREN in_state READY ) move_to READY when ( $ALL$FwCHILDREN in_state READY_LOCKED ) move_to READY_LOCKED when ( $ANY$FwCHILDREN in_state CALIBRATING ) move_to CALIBRATING when ( $ANY$FwCHILDREN in_state DOWNLOADING ) move_to DOWNLOADING when ( $ANY$FwCHILDREN in_state MOVING_BEAM_TUN ) move_to MOVING_BEAM_TUN when ( $ANY$FwCHILDREN in_state MOVING_READY ) move_to MOVING_READY when ( $ANY$FwCHILDREN in_state MOVING_STBY_CONF ) stay_in_state state: READY_LOCKED !color: FwStateOKPhysics when ( $ANY$FwCHILDREN in_state ERROR ) move_to ERROR when ( $ANY$FwCHILDREN in_state NO_CONTROL ) move_to NO_CONTROL when ( $ALL$FwCHILDREN in_state READY ) move_to READY when ( $ANY$FwCHILDREN in_state ERROR ) move_to ERROR when ( $ALL$FwCHILDREN in_state OFF ) move_to OFF when ( $ALL$FwCHILDREN in_state STANDBY ) move_to STANDBY when ( $ALL$FwCHILDREN in_state STBY_CONFIGURED ) move_to STBY_CONFIGURED when ( $ALL$FwCHILDREN in_state BEAM_TUNING ) move_to BEAM_TUNING when ( $ALL$FwCHILDREN in_state READY ) move_to READY when ( $ALL$FwCHILDREN in_state READY_LOCKED ) stay_in_state when ( $ANY$FwCHILDREN in_state CALIBRATING ) move_to CALIBRATING when ( $ANY$FwCHILDREN in_state DOWNLOADING ) move_to DOWNLOADING when ( $ANY$FwCHILDREN in_state MOVING_BEAM_TUN ) move_to MOVING_BEAM_TUN when ( $ANY$FwCHILDREN in_state MOVING_READY ) move_to MOVING_READY when ( $ANY$FwCHILDREN in_state MOVING_STBY_CONF ) move_to MOVING_STBY_CONF action: UNLOCK !visible: 1 do UNLOCK $ALL$FwCHILDREN if ( $ALL$FwCHILDREN not_in_state READY ) then move_to READY_LOCKED endif move_to READY state: NO_CONTROL !color: FwStateAttention2 when ( $ANY$FwCHILDREN in_state ERROR ) move_to ERROR when ( ( $ALL$FwCHILDREN not_in_state NO_CONTROL ) and ( $ANY$FwCHILDREN in_state DOWNLOADING) ) move_to DOWNLOADING when ( ( $ALL$FwCHILDREN not_in_state NO_CONTROL ) and ( $ANY$FwCHILDREN in_state CALIBRATING ) ) move_to CALIBRATING when ( ( $ALL$FwCHILDREN not_in_state NO_CONTROL ) and ( $ANY$FwCHILDREN in_state MOVING_BEAM_TUN ) ) move_to MOVING_BEAM_TUN when ( ( $ALL$FwCHILDREN not_in_state NO_CONTROL ) and ( $ANY$FwCHILDREN in_state MOVING_READY ) ) move_to MOVING_READY when ( ( $ALL$FwCHILDREN not_in_state NO_CONTROL ) and ( $ANY$FwCHILDREN in_state MOVING_STBY_CONF ) ) move_to MOVING_STBY_CONF when ( ( $ALL$FwCHILDREN not_in_state NO_CONTROL ) and ( $ANY$FwCHILDREN in_state OFF ) ) move_to OFF when ( ( $ALL$FwCHILDREN not_in_state NO_CONTROL ) and ( $ANY$FwCHILDREN in_state STANDBY ) ) move_to STANDBY when ( ( $ALL$FwCHILDREN not_in_state NO_CONTROL ) and ( $ANY$FwCHILDREN in_state STBY_CONFIGURED ) ) move_to STBY_CONFIGURED when ( ( $ALL$FwCHILDREN not_in_state NO_CONTROL ) and ( $ANY$FwCHILDREN in_state BEAM_TUNING) ) move_to BEAM_TUNING when ( $ALL$FwCHILDREN in_state READY ) move_to READY when ( $ALL$FwCHILDREN in_state READY_LOCKED ) move_to READY_LOCKED when ( $ANY$FwCHILDREN in_state ERROR ) move_to ERROR when ( $ALL$FwCHILDREN in_state OFF ) move_to OFF when ( $ALL$FwCHILDREN in_state STANDBY ) move_to STANDBY when ( $ALL$FwCHILDREN in_state STBY_CONFIGURED ) move_to STBY_CONFIGURED when ( $ALL$FwCHILDREN in_state BEAM_TUNING ) move_to BEAM_TUNING when ( $ALL$FwCHILDREN in_state READY ) move_to READY when ( $ALL$FwCHILDREN in_state READY_LOCKED ) move_to READY_LOCKED when ( $ANY$FwCHILDREN in_state CALIBRATING ) move_to CALIBRATING when ( $ANY$FwCHILDREN in_state DOWNLOADING ) move_to DOWNLOADING when ( $ANY$FwCHILDREN in_state MOVING_BEAM_TUN ) move_to MOVING_BEAM_TUN when ( $ANY$FwCHILDREN in_state MOVING_READY ) move_to MOVING_READY when ( $ANY$FwCHILDREN in_state MOVING_STBY_CONF ) move_to MOVING_STBY_CONF state: MIXED !color: FwStateAttention1 when ( $ANY$FwCHILDREN in_state ERROR ) move_to ERROR when ( $ALL$FwCHILDREN in_state OFF ) move_to OFF when ( $ALL$FwCHILDREN in_state STANDBY ) move_to STANDBY when ( $ALL$FwCHILDREN in_state STBY_CONFIGURED ) move_to STBY_CONFIGURED when ( $ALL$FwCHILDREN in_state BEAM_TUNING ) move_to BEAM_TUNING when ( $ALL$FwCHILDREN in_state READY ) move_to READY when ( $ALL$FwCHILDREN in_state READY_LOCKED ) move_to READY_LOCKED when ( $ANY$FwCHILDREN in_state CALIBRATING ) move_to CALIBRATING when ( $ANY$FwCHILDREN in_state DOWNLOADING ) move_to DOWNLOADING when ( $ANY$FwCHILDREN in_state MOVING_BEAM_TUN ) move_to MOVING_BEAM_TUN when ( $ANY$FwCHILDREN in_state MOVING_READY ) move_to MOVING_READY when ( $ANY$FwCHILDREN in_state MOVING_STBY_CONF ) move_to MOVING_STBY_CONF